Setfoot
Join waitlist

Set foot in your concept art.

Setfoot turns a concept plate, a key frame or a paintover into a 3D scene your team can walk, mark up and take into production.

Step down from the plate onto the terrace.

Drag across the frame. The concept plate sits on the left, and the view from the terrace below it sits on the right.

The hill town from a stone landing lower on the slope, beside a shuttered house
Concept plate of a terraced limestone hill town above a river valley, with a ruined aqueduct
Concept plate On the terrace

Start from the art you already have.

Bring the image that already says what the place looks like. Setfoot reads it as it is.

A finished concept plate of the valley town
Concept plate
A moodboard of limestone, olive foliage, timber shutters and the mountain saddle
Moodboard
The concept plate with red pencil marks drawn over it
Paintover
A story key frame of a shaded passage opening onto the valley
Key frame
A location reference photograph of a terraced hillside town
Photo reference

Three things the scene has to get right.

A scene you walk

A stone terrace walkway at standing height, looking down the valley

You open the scene in your engine and walk the ground at standing height.

In your look

Limestone, timber shutters and sage scrub in the plate's light

Setfoot carries the palette, the light and the falloff of your plate into the corners your plate never showed.

Yours to edit

An unfinished construction study showing how the town's terraces and stairs fit together

Every mesh, material and light opens in your editor. Move any of them.

Where it opens

  • Unreal Engine
  • Unity
  • Godot
  • Blender
  • three.js
  • .fbxFBX
  • .glbglTF binary
  • .usdOpenUSD
  • Perforce
  • Git

The first release targets these engines and formats. Tell us the one your team runs.

You bring the image. Setfoot builds the scene around it.

Setfoot writes the target sheet from your image, so a scene starts from one upload.

01

Upload

Drop in a concept plate, a key frame or a paintover. Setfoot reads it and writes the target sheet.

02

Build

Setfoot builds ground, structures, objects and light. Steer the look at any point while it builds.

03

Set foot

Open the scene in your engine, mark it up with your team and take it into production.

The hill town seen from beyond its aqueduct
Setfoot is in build. The first plates are running now.

Bring a plate. Get the scene.

Setfoot is for game art teams, art directors, solo developers, previsualization and virtual production. Send an address and we will come back with a date and what we need from you.

studio@setfoot.ai

Your plate builds your scene and nothing else. We do not train models on your art. The scene is yours the moment your art lead accepts it.