Upload
Drop in a concept plate, a key frame or a paintover. Setfoot reads it and writes the target sheet.
Drag across the frame. The concept plate sits on the left, and the view from the terrace below it sits on the right.

Bring the image that already says what the place looks like. Setfoot reads it as it is.






You open the scene in your engine and walk the ground at standing height.

Setfoot carries the palette, the light and the falloff of your plate into the corners your plate never showed.

Every mesh, material and light opens in your editor. Move any of them.
The first release targets these engines and formats. Tell us the one your team runs.
Setfoot writes the target sheet from your image, so a scene starts from one upload.
Drop in a concept plate, a key frame or a paintover. Setfoot reads it and writes the target sheet.
Setfoot builds ground, structures, objects and light. Steer the look at any point while it builds.
Open the scene in your engine, mark it up with your team and take it into production.
Setfoot is for game art teams, art directors, solo developers, previsualization and virtual production. Send an address and we will come back with a date and what we need from you.
Your plate builds your scene and nothing else. We do not train models on your art. The scene is yours the moment your art lead accepts it.